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Illegal Weapons

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Aesok Deesra
Darth Sythphilis
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Illegal Weapons Empty Illegal Weapons

Post  Guest Sat Jul 18, 2009 4:07 am

This is for illegal weapons on the market

Sold:

DXR-6 Disruptor Rifle
Illegal Weapons DXR-6_disruptor_rifle

Description: Outlawed by the New Republic, if caught with this weapon on any New Republic planet, penalty could be severe.
Has a scope which allows for complete accuracy. Jedi Force powers are useless against this weapon.

Damage: Instant Kill (Disintegration)
Range: One Target Per Turn, total of Five Turns
Cost: 850 Credits


Last edited by Al Strider on Sat Jul 18, 2009 4:17 am; edited 1 time in total

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Post  Darth Sythphilis Sat Jul 18, 2009 4:16 am

1000 Credits

1X DXR9
850 Credits

150 Credits

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Post  Guest Sat Jul 18, 2009 4:17 am

DXR-6 SOLD to THE THING

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Post  Aesok Deesra Sat Jul 18, 2009 4:25 am

5 turns means 5 uses, right?

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Post  Guest Sat Jul 18, 2009 4:25 am

correct, it means five uses, turns, posts they're all the same

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Post  Ta'u Mon Aug 10, 2009 5:23 am

[color]Modified Blastec DLL-42
From the emperiakl age.
Illegal Weapons StormTrooper_Blaster
This is a modified weopn desined by the empire. If cought on any new republic planet you will be puneshed. (reamember to get cought you have to use that weopon on that planet)

Damage : 7 per shot; 2 shots per turn; 10 damage per turn on all jedi (rebelion and Order) regardless of force abilities (I know not posted yet. im working on it)
Other effects: Supirior accuracy (thats why it hurts jedi); Grapple (Can keep up with a jedi on the run; cancels out the effects of force jump)

Cost: 1,500[/color]


Last edited by Ta'u on Fri Oct 30, 2009 11:14 am; edited 3 times in total
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Post  Ta'u Thu Aug 13, 2009 2:15 pm

Price cut! now at 1,500 credits for a limited time.
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Post  Nuchiha Mon Aug 24, 2009 12:50 pm

So, question about this weapon. Since its ' illegal ' are you automatically caught with it on Republic planets or you have to use it then you are caught?
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Post  Guest Mon Aug 24, 2009 12:52 pm

have to use them to be caught

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Post  Guest Mon Aug 24, 2009 12:53 pm

unless of course some republic citizen finds you on their world and recognizes you and has you arrested

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Post  Ta'u Mon Aug 24, 2009 12:54 pm

If you use it on a republic controlled planet with active players curently the planet you are cought. you lose the gun.
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Post  Willice Mon Aug 24, 2009 3:19 pm

since it is illegal on republic worlds i was thinking on buying it and hgaving it destroyed.
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Post  leewatson1 Mon Aug 24, 2009 6:51 pm

i would be intrested in walking away with the weapon and accidently leaving some credits in its place
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Post  Guest Tue Aug 25, 2009 1:06 am

have you ever imagined what it might feel like to have a lightsaber in your gut lee?

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Post  Darth Sythphilis Tue Aug 25, 2009 1:28 am

Well, the thing is, lee. You have a freaking lightsaber. It cuts people in half in only a few turns. It's one hell of alot better than that one.

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Post  leewatson1 Tue Aug 25, 2009 4:30 am

sometimes theres nothing better than long ranging your enemys
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Post  Guest Tue Aug 25, 2009 4:37 am

for that, you use are glourious force powers, that and there's not really long ranging in this rp

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Post  leewatson1 Tue Aug 25, 2009 4:49 am

why cant i just buy an illegal blaster i peace i have plans for my lightsaber and they include blasters
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Post  Guest Tue Aug 25, 2009 8:54 am

Illegal Weapons Xdf10

Name: DC - 19 ' stealth ' Carbine.

Damage: 35 damage, and up to 10 attacks a turn

Info: The DC - 19 ' stealth ' carbine is the same thing as the DC - 19 carbine but modified. The DC - 19 ' stealth ' carbine uses a chemical and makes the laser invisible to the naked eye. After you use all of the shots you must wait 2 turns for reload and 1 more for cool down. It also has a modified muzzle making it silent. Its illegal on Republic owned planets for its only given to elite shadow clone troopers.

1500 Credits


Last edited by Al Strider on Wed Aug 26, 2009 1:20 am; edited 1 time in total

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Post  Darth Sythphilis Wed Aug 26, 2009 12:42 am

You've got a deal!

Starting Credits:10,749
1xDC-19 Stealth Carbine at 1500
Remaining credits: 9,249

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Post  Guest Wed Aug 26, 2009 1:18 am

carbine old to the thing

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Post  Willice Wed Aug 26, 2009 2:57 am

Can i haggle the price down to 1200
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Post  Nuchiha Wed Aug 26, 2009 5:09 am

The 'stealth ' carbine is the shadow clone issue. And I got one.
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Post  Willice Wed Aug 26, 2009 5:34 am

I would like to perches theDLL-42 for 1000, i am hagglingthe price
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Post  Ta'u Wed Aug 26, 2009 5:38 am

Nope. You are a part of the Republic If cought in your own planet you would lose the gun anyways.
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Post  Willice Wed Aug 26, 2009 10:37 am

duh, the gun should be destroyed, btw anyone should be able to buy things from the black market.
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Post  Nuchiha Mon Oct 26, 2009 6:24 am

4,170 credits

I would like to buy the DL - 42,

2,670 credits left
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Post  Ta'u Fri Oct 30, 2009 11:09 am

SOLD!
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Post  Nuchiha Fri Oct 30, 2009 11:11 am

Quick question, is the weapon no longer available? If so, you should make it at random intervals that the black market gets re stocked, for instance, it could be restocked in one day, then the next shipment could be 3 weeks then the next is 1 anda half weeks, it would be at random or set intervals.
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Post  Ta'u Fri Oct 30, 2009 11:13 am

It was indeed still for sale.
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